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Fractals and Infinite Detail

Fractals explore infinite detail from simple rules: repeated processes, self-similarity, roughness and patterns that look structured at many scales.

6

live pages

1

prototype tools

4

planned ideas

What this area includes

Mandelbrot and Julia sets from complex iteration

Fractal dimension and measuring roughness

L-systems, recursive growth and plant-like structures

Chaos games and iterated function systems

Newton fractals, roots and basins of attraction

Links between recursion, geometry, chaos and computation

Questions to explore

How can a tiny repeated rule create endless detail?

What does dimension mean when a shape is too rough to be a line but too thin to be an area?

Where do we see self-similarity in nature, art and computation?

When does iteration settle down, and when does it become unpredictable?

Working pages and tools

These are the pages currently available to open from this topic.

Planned directions

These ideas are not built yet, but they show where this topic could grow next.

ideaPlanned

Fractal Dimension Explorer

Planned tool for measuring roughness, box-counting dimension and why dimension does not have to be whole.

ideaPlanned

L-Systems and Recursive Growth

Planned explorer for plant-like patterns generated by rewriting rules and recursion.

ideaPlanned

Chaos Game and IFS

Planned tool for generating fractals from repeated random or affine transformations.

ideaPlanned

Newton Fractals

Planned bridge between numerical methods, complex roots and basins of attraction.

Connected topics

How to use this section

The aim here is to make students zoom, predict and notice: change the rule, watch the pattern grow, then ask why the structure survives.